{"id":1132,"date":"2026-05-31T19:57:13","date_gmt":"2026-06-01T02:57:13","guid":{"rendered":"https:\/\/fx-td.com\/houdiniandchill\/?p=1132"},"modified":"2026-05-31T19:58:30","modified_gmt":"2026-06-01T02:58:30","slug":"archived-post-by-blacknye-2","status":"publish","type":"post","link":"http:\/\/fx-td.com\/houdiniandchill\/2026\/05\/31\/archived-post-by-blacknye-2\/","title":{"rendered":"Archived post by blacknye"},"content":{"rendered":"<div class=\"postie-post\">\n<p class=\"\">I&#8217;m reading through this now, I&#8217;ll share some of my insights\/experiences too in a bit. We&#8217;ll struggle together haha.<\/p>\n<p class=\"\">&gt; plug the skeleton into the autobilder &#8211; says that left side does not match the right but doesn&#8217;t tell me what exactly is different * For this particular warning, you can probably ignore it. I agree with you though, it would be really nice to have more details. This warning even pops up when testing the autorig builder on Electra and Otto.<br \/>\n* Since you&#8217;re using a mixamo skeleton. I&#8217;d make sure to clean up some of the transforms and naming.  On the fbx import nodes, make sure to check &#8216;Normalize Joint Scales&#8217; and &#8216;Remove Namespaces from Joint Names&#8217;. I&#8217;d also do a string replace for names containing &#8216;Left&#8217; and &#8216;Right&#8217; and replace them with` \u2018L_\u2019 and &#8216;R_&#8217;`.  Remove the fbx attribs. It probably has a bunch of &#8216;end&#8217; joints too, I&#8217;d blast those or tag them so you can easily hide them later when configuring controls<br \/>\n&gt;  takes a couple of seconds to enter the rigbuilder state and then even the state feels a bit sluggish (wasn&#8217;t apex supposed to be fast?) *  There could be several causes for this, some apex, some viewport, vulkan, opengel, etc. Hi-poly geo, viewport lighting, scene antialias samples. Resetting the viewport can help too.<br \/>\n&gt; dropping components feels nice and powerful but the worldspace controls are finnicky \/\/ ie can&#8217;t toggle on a click, have to drag, and you eventually drag away from the toggle and the controls close&#8230;. * For the ik\/fk toggles, you should be able  to just left-click on it instead of click+drag, click+drag brings up the on\/off switch but that action isn&#8217;t needed when switching between ik\/fk.<br \/>\n&gt;  names of those controls are also not helping * You can rename the controls using a the post process tab in the configure controls sop. If your controls have long names with the mixamo: namespaces, I&#8217;d recommend cleaning those up before you even get to the apex stuff.<br \/>\n&gt; and some random things here and there &#8211; ie I drop the foot component and the hole rig collapses&#8230;. * I&#8217;d have to see the skel\/hierarchy in your file, I haven&#8217;t experienced that behavior.<\/p>\n<p class=\"\">Just wanted to show the affect polycount still has on viewport performance. I think it&#8217;s important to be mindful of this and still use good practices. Also, I find opengl to have better performance over vulkan in this particular case.<\/p>\n<p class=\"\">@nikolad8022 I&#8217;m posting a video below and a scene file that might help you so you can see once you do the setup and cleanup on the mixamo skel before diving into apex, it&#8217;s pretty stable:<\/p>\n<p>Attachments in this post: <br \/><a href=\"http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/20265605\/31\/26\/apex_polycount_opengl.mp4\">http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/20265605\/31\/26\/apex_polycount_opengl.mp4<\/a><br \/><a href=\"http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/20265605\/31\/26\/mixamo_prep_for_apex.mp4\">http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/20265605\/31\/26\/mixamo_prep_for_apex.mp4<\/a><br \/><a href=\"http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/20265605\/31\/26\/mixamo_prep_for_apex_v001.hiplc\">http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/20265605\/31\/26\/mixamo_prep_for_apex_v001.hiplc<\/a><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m reading through this now, I&#8217;ll share some of my insights\/experiences too in a bit. We&#8217;ll struggle together haha. &gt; plug the skeleton into the autobilder &#8211; says that left side does not match the right but doesn&#8217;t tell me what exactly is different * For this particular warning, you can probably ignore it. I &hellip; <a href=\"http:\/\/fx-td.com\/houdiniandchill\/2026\/05\/31\/archived-post-by-blacknye-2\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Archived post by blacknye<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-1132","post","type-post","status-publish","format-standard","hentry","category-hou-rigging-anim"],"_links":{"self":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/posts\/1132","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/comments?post=1132"}],"version-history":[{"count":0,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/posts\/1132\/revisions"}],"wp:attachment":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/media?parent=1132"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/categories?post=1132"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/tags?post=1132"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}