{"id":168,"date":"2017-10-14T16:39:39","date_gmt":"2017-10-14T23:39:39","guid":{"rendered":"http:\/\/fx-td.com\/houdiniandchill\/?p=168"},"modified":"2017-10-14T16:39:41","modified_gmt":"2017-10-14T23:39:41","slug":"archived-post-by-trzanko","status":"publish","type":"post","link":"http:\/\/fx-td.com\/houdiniandchill\/2017\/10\/14\/archived-post-by-trzanko\/","title":{"rendered":"Archived post by trzanko"},"content":{"rendered":"<p class=\"\">No, Initial state is the skin and tets at rest with the skin having the attrib pintoanimation set to 1. You don&#8217;t need a rest shape. Then target deformation is the deformed skin and the tets wherever, target strength parm can be 0 it doesn&#8217;t matter because of pintoanimation. You get the deformed skin of a tet mesh by setting the P to frame 1 and then piping the anim into an attrib, then after the solid embedd you set P of the skin to the attrib and there&#8217;s your target skin with matching topo. Here&#8217;s a file I had for debugging the workflow. Let me know if you have any questions.<\/p>\n<p class=\"\">\n<p class=\"\">you could honestly just change the inputs of this file and pipe the output into a wrinkle sim<\/p>\n<p>Attachments in this post: <br \/><a href=\"http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/createAnimTetMesh.hip\">http:\/\/fx-td.com\/houdiniandchill\/wp-content\/uploads\/discord\/createAnimTetMesh.hip<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>No, Initial state is the skin and tets at rest with the skin having the attrib pintoanimation set to 1. You don&#8217;t need a rest shape. Then target deformation is the deformed skin and the tets wherever, target strength parm can be 0 it doesn&#8217;t matter because of pintoanimation. You get the deformed skin of &hellip; <a href=\"http:\/\/fx-td.com\/houdiniandchill\/2017\/10\/14\/archived-post-by-trzanko\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Archived post by trzanko<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[],"_links":{"self":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/posts\/168"}],"collection":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/comments?post=168"}],"version-history":[{"count":0,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/posts\/168\/revisions"}],"wp:attachment":[{"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/media?parent=168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/categories?post=168"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/fx-td.com\/houdiniandchill\/wp-json\/wp\/v2\/tags?post=168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}