{"id":348,"date":"2014-03-13T23:27:52","date_gmt":"2014-03-14T06:27:52","guid":{"rendered":"http:\/\/fx-td.com\/?p=348"},"modified":"2014-03-13T23:27:52","modified_gmt":"2014-03-14T06:27:52","slug":"river-wip","status":"publish","type":"post","link":"http:\/\/fx-td.com\/?p=348","title":{"rendered":"River WIP"},"content":{"rendered":"<p><iframe src=\"\/\/player.vimeo.com\/video\/89074803\" width=\"500\" height=\"281\" frameborder=\"0\" webkitallowfullscreen mozallowfullscreen allowfullscreen><\/iframe> <\/p>\n<p><a href=\"http:\/\/vimeo.com\/89074803\">Houdini Flip River (wip)<\/a> from <a href=\"http:\/\/vimeo.com\/user4342373\">Ian Farnsworth<\/a> on <a href=\"https:\/\/vimeo.com\">Vimeo<\/a>.<\/p>\n<p>River sim I did a few months back for fun. I don&#8217;t remember all the specs exactly (I&#8217;ve since removed the cache files). The sim ran overnight, and was about 30 million particles. The renders were pretty quick too (mantra). It&#8217;s using a custom vorticity setup I&#8217;ve been using for a while (tracks with the fluid and fades out over time) for the &#8216;foamy&#8217; areas. I did take the render one step farther with the shader (added volume under the surface and better driven by my vorticity attributes), but hadn&#8217;t gotten around to getting a full sequence rendered. I&#8217;ll probably re-sim \/ re-render soon enough.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Houdini Flip River (wip) from Ian Farnsworth on Vimeo. River sim I did a few months back for fun. I don&#8217;t remember all the specs exactly (I&#8217;ve since removed the cache files). The sim ran overnight, and was about 30 million particles. The renders were pretty quick too (mantra). It&#8217;s using a custom vorticity setup&hellip;<a href=\"http:\/\/fx-td.com\/?p=348\" class=\"button\">Read more <span class=\"screen-reader-text\">River WIP<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/fx-td.com\/index.php?rest_route=\/wp\/v2\/posts\/348"}],"collection":[{"href":"http:\/\/fx-td.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/fx-td.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/fx-td.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/fx-td.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=348"}],"version-history":[{"count":2,"href":"http:\/\/fx-td.com\/index.php?rest_route=\/wp\/v2\/posts\/348\/revisions"}],"predecessor-version":[{"id":350,"href":"http:\/\/fx-td.com\/index.php?rest_route=\/wp\/v2\/posts\/348\/revisions\/350"}],"wp:attachment":[{"href":"http:\/\/fx-td.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=348"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/fx-td.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=348"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/fx-td.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=348"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}