Archived post by rich lord

I’ve been needing a bunch of pattern based, seamless textures, so I made a couple of tools to help me make them fast. They are pretty crude. This first one tries to make the scatter tool seamless by relaxing points, and copying any overlaps onto its opposite side. These points get pinned, and any internal ones get a final relax. It works OK, good enough for what I need.

Heres the hip

Then I did another version following the same idea but with RBDs. I used @mestela ‘s trick of scaling up the rbds to create an initial packing, then processed them similar to the scatter version.

Heres the hip for this one

Gifs of the pieces scaling up look great

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20185602/22/18/a5.jpg
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20185602/22/18/18_02_22_seamless_scatter.hiplc
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20185602/22/18/a1.jpg
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20185602/22/18/18_02_22_seamless_rbds.hiplc
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20185602/22/18/gif02c_scale_packing.gif