[hou-cops] Archived post by lwwwwwws

this goes at about 15fps for 16 million particles which isn’t too bad for a shit 2070 eGPU… cool to be able to do some of this and more shadertoy/touchdesigner type stuff in houdini finally <:tide_pod:415308365942620161> although idk if it’s worth building a whole toolset around since it seems like sidefx have all the pieces ready to make a proper context for GPU POPs or GPU raymarched volumes

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http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20245307/11/24/Ls_AtomicAdd2c.mp4
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20245307/11/24/Ls_Cop3AtomicAdd.hipnc