Skip to content

Houdini-and-Chill

#Ban Matt Estela

Recent Posts

  • Archived post by alexx2001
  • Archived post by alexx2001
  • Archived post by animatrix2k7
  • Archived post by lewis.taylor.
  • Archived post by mysterypancake

Categories

  • bot-testing
  • cgi-general
  • cgi-math
  • hou-cops
  • hou-effects
  • hou-general
  • hou-programming
  • hou-realtime
  • hou-rendering
  • hou-rigging-anim
  • hou-usd
  • Uncategorized
  • whatever
  • wip

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Archived post by mattiasmalmer

KineCAM a way to animate your camera in sops

becomes easy to do a lot of common camera stuff. path animations. camera rigs. perhaps some spring system or let your camera follow a particle or whatever.

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250802/12/25/image.png
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250802/12/25/sop_mattias.KineCam.1.0.hdalc
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250802/12/25/sop_render.frustum.1.0.hdalc
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250802/12/25/houdini_odAByYZ5Tn.mp4

Posted on February 12, 2025February 12, 2025Author adminCategories hou-general

Post navigation

Previous Previous post: Archived post by lewis.taylor.
Next Next post: Archived post by mattiasmalmer
Proudly powered by WordPress