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Houdini-and-Chill

#Ban Matt Estela

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Archived post by will1059

Hey, This is a bug. The blenshape animation does exist on the skeleton. It just needs to be invoked. Simply bypassing the skeleton blend in the unpack character will fix it. This is being fixed 🙂

Here is a basic slider setup.

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250712/03/25/image.png
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250712/03/25/apex_rig_to_solaris_as_usdskel_plus_blendshapes.hiplc
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250712/03/25/output.gif
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20250712/03/25/mouth.zip

Posted on December 3, 2025December 3, 2025Author adminCategories hou-rigging-anim

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