So much in love with COPs. Scatter points without depending on the input geometry resolution. Drive falloffs, distortions, etc. with COPs. (“Scatter in Texture Mask”-Tweak)
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20251106/25/25/scatter_from_tex.gif
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20251106/25/25/scatter_with_texture.zip