Archived post by ogvfx

(discord.com/channels/270023348623376395/881711343567269909/1358875336498217222) Referring from this topic here
For anyone interested in making your own ui color in Houdini I made a python panel that will load a hcs file so you can pick colors and then all you need to do is reload the color theme in Houdini, and here’s my blue theme I shared a screen shot of in.#hou-usd It should show up if you put this in your houdini documents folder / config. There’s some parts of the ui I still want to fix. This is just some insanity stuff I’m doing while trying to find work.

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20251904/08/25/ogHouUIColor.pypanel
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20251904/08/25/OGBlueTheme.hcs
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20251904/08/25/houdini_5Ai2HaeYOU.png

Archived post by sniperjake945

@eetum you dont need a wrangle, no 😮 but that’s a fun aspect of OCL in cops ive never looked at.
I just whipped up a VAT example for my class, here’s the file. It directly reads attributes from the geometry input.
the file also shows how to read from this cruddy VAT texture to apply the animation back onto the demo geometry (in this case a pighead)!

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20255004/01/25/JR_openCL_VAT_example.hip
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20255004/01/25/image.png