i gotta make some H&C membership pins or something
<:houdiniandchill:616479359129354248>
i gotta make some H&C membership pins or something
<:houdiniandchill:616479359129354248>
Nice @trzanko . WFC was somewhere on this discord awhile back, and I read this which vaugely explained it to me. Would also love to play with it in Houdini some. – robertheaton.com/2018/12/17/wavefunction-collapse-algorithm/
here’s a simple example of a 2d wfc running on points in houdini ( have yet to expand to 3d )
it pretty much comes down to: you can only be what your neighbors say you can be, and whoever has the least amount of options, randomly select from it’s choices based on probability and set yourself, then repeat
it doesn’t matter what the deformation is on the tiles
you could do it on any volume of points with clean connectivity
if you can do a neighbour lookup, it doesn’t matter what the tiles are, though it becomes a bit weirder because what you put in those tiles has to deform to that tile’s space
imo wfc is one of the best candidates for some super cool procedural stuff
would love to have a sec to explore this more or on a project, this sketch is from last year which is the last time we talked about it i think
maxim’s stuff is what inspired this sketch
oskar’s implementation is way way sexier because it’s dynamic and interactive
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20194308/24/19/tr_wfc_v4.mp4
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20194308/24/19/tr_wfc_v4.hip
i like that fat cat
@mstarktv
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20190107/17/19/showreel_bingo.JPG
Really getting a lot from this lengthy Vellum Cell Replication tutorial. The title a bit misleading since less than a third focuses on vellum. The majority is about preparing geometry as well as sharing useful Vexpressions and techniques. Would have paid for this. https://www.youtube.com/watch?v=qzj9Sr_x0Lk
github.com/Aeoll/Houdini_Image_Browser
whoa!
just saw this @NickTaylor thanks!
this will make building PBR materials so much faster
class GifPlayer(PySide.QtGui.QWidget): def __init__(self, gifFile, parent=None): PySide.QtGui.QWidget.__init__(self, parent) self._gif = gifFile # set up the movie screen on a label self.movie_screen = PySide.QtGui.QLabel() # expand and center the label # self.movie_screen.setSizePolicy(PySide.QtGui.QSizePolicy.Expanding, # PySide.QtGui.QSizePolicy.Expanding) # self.movie_screen.setAlignment(PySide.QtCore.Qt.AlignCenter) main_layout = PySide.QtGui.QVBoxLayout() main_layout.addWidget(self.movie_screen) self.setLayout(main_layout) # use an animated gif file you have in the working folder # or give the full file path self.movie = PySide.QtGui.QMovie(self._gif, PySide.QtCore.QByteArray(), self) self.movie.setCacheMode(PySide.QtGui.QMovie.CacheAll) self.movie.setSpeed(100) self.movie_screen.setMovie(self.movie) self.movie.start()
We used to have a gif fail player show up on export failures 😃
giphy.com/gifs/movie-film-1990s-1aKKuZOjn3qUg
that was me recieving the email
I told the CMO when they bought our company that I wont work for a project manager that thinks 9 women can deliver a baby in 1 month