trying out that fake volumetric shading thingy
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20232509/13/23/vr.mp4
trying out that fake volumetric shading thingy
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20232509/13/23/vr.mp4
the one called smooth union from there : iquilezles.org/articles/distfunctions/
the one called smooth union from there : iquilezles.org/articles/distfunctions/
www.sidefx.com/forum/topic/78597/?page=1#post-337215 i think matt did it once
i’ve reused his file many timees
www.sidefx.com/forum/topic/78597/?page=1#post-337215 i think matt did it once
i’ve reused his file many timees
Nice presentation Magnus !!!! Wondering, wouldn’t the good old xyz function be better to stick hpaint stuff on a model ? (instead of the raycast method). Maybe there are flows with that method I don’t understand tho 😉
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20231207/26/23/xyz.gif
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20231207/26/23/xyz.hiplc
Nice presentation Magnus !!!! Wondering, wouldn’t the good old xyz function be better to stick hpaint stuff on a model ? (instead of the raycast method). Maybe there are flows with that method I don’t understand tho 😉
Having fun with my little curveChamfer thing. I made it so that it outputs optional points so that you can make rollers or whatever.
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20233706/09/23/houdini_op56DFGEe3.gif
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20233706/09/23/chamferplay.hiplc
honestly a little weird everyone ends up building their own circular fillet sop, you’d think sidefx would supply one by now
or make it so that polybevel actually creates circular arcs instead of whatever that fuck it is it makes
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20234205/31/23/buck_circular_fillet_v1_3.hda
Here is the hip file for the walking spider setup anyways:
tell me if you can open it or if the HDA:s got lost along the way…
Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20235203/23/23/spidywaky.hiplc