Archived post by janhebein

I added a library feature to my little colorpicker tool. You can save colors now, rename them, put them in folders. Its also drag and droppable to sort and organize them.
Maybe its helpful to someone. Since i am colorblind it helps me a lot to identify colors quickly without using a browser tool. Works also with hotkeys 🙂
github.com/janhebein/Iris-ColorPicker

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http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20260105/06/26/explorer_K1Rj9nSDzR.mp4

Archived post by benandersen

I made some hair tools. I’m curious to see what the community thinks of them and whether they’d be worth trying to sell. It’s a project I’ve been working on, on and off, since 2017/2018 for christopher robin.
We had this problem where framestore had delivered a final groom without any guides and expected us to deform it, so I started building up these tools to avoid rebuilding the groom from scratch and hoping it matched. I found the default houdini guide deform tools a bit lacking.
These tools can select good representative guides and deform a dense groom, while doing a reasonable job of retaining the shape. It has some tools for post processing/resolving collisions and a husk procedural with the same capture/deformer logic.
If you have any time or inclination to try it out, this zip file has the hdas and a scene that demonstrates some workflows and examples.

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20264105/04/26/iso.hair.1.12.apprentice.zip

Archived post by aswaab

I made a handy little guide for myself to working with ACES in Fusion, since I am consistently forgetting or overlooking things I need to remember. I’d love if someone can give this a look over and let me know if I got anything wrong, or am missing anything.

“`-CG renders in ACEScg color space -All elements converted from their source space into ACEScg, if not already in that color space.
-Two methods of working in Fusion:
1. Display LUT in the viewer – Choose OCIO Display – Edit it to make sure it is pointing to an OCIO config (ACES 1.3, for example) – Source Space: ACEScg – Display: sRGB – Display if working on web, rec709 for film and TV, usually. – View: ACES 1.0 – SDR Video – This will not affect rendering. To bake in the Display LUT, you need option 2.
2. Display LUT as a Fusion Node – For viewer, make sure no LUT is active – Add OCIO Display node at the end of the chain. Compositing happens before that. – Make sure the OCIO Display Node is pointing to an OCIO config (ACES 1.3, for example) – Source Space: ACEScg – Display: sRGB – Display if working on web, rec709 for film and TV, usually. – View: ACES 1.0 – SDR Video – If you render this, it will bake the display LUT, including the ACES tonemapper, into your rendered files.
->Shows usually provide a LUT with their own formula and color decisions that should be used instead of the generic ACES + tonemapper conversion.
Difference between OCIO Display and OCIO Colorspace – Display has the ability to use the ACES Tonemapper, Colorspace does not. – So, Colorspace is for color conversions, but Display is for viewing. – You can bake the display with the tonemapper into a render if needed.
For Delivery of files – For viewables, if baking in the display transform, run comp through OCIO Display, going from ACEScg to sRGB or Rec709 Display, with ACES 1.0 – SDR Video View. Set the Color Space and Gamma Space on the saver node to Keep. Do not enable Apply Curve. – If passing off to another artist, keep in ACEScg space without the tonemapper and render out exr files. – If passing off for final delivery, usually the color space needs to be converted from ACEScg to ACES2065-1 using an OCIO Colorspace node before going to the saver. EXR is typically the delivery format.“`

Archived post by flakypastries

@.goldfarb. @spectralsoda I pushed an update to the NodeShape Designer: tcrowson.github.io/houdini_nodeshape_designer/
– Added angle snapping on ports (shift-drag) – Updated Mirror/Align Icons – Updated Import/Export Icons – Added support for Copy/Paste of points. You’ll get a warning if pasting into a non-empty layer, but it will still paste. – Added Reference Image support (ctrl-MMB on labels to reset params)

I call this one `lets_cook` 😄

it’s super easy for me to add existing stock shapes to the presets list, I just need approval from SideFX since I think that might count as redistribution of content and would be iffy.

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http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20264404/30/26/image.png