Skip to content

Houdini-and-Chill

#Ban Matt Estela

Recent Posts

  • Archived post by pdw9472
  • Archived post by mysterypancake
  • Archived post by mattiasmalmer
  • Archived post by zakkatara
  • Archived post by aswaab

Categories

  • bot-testing
  • cgi-general
  • cgi-math
  • hou-cops
  • hou-effects
  • hou-general
  • hou-programming
  • hou-realtime
  • hou-rendering
  • hou-rigging-anim
  • hou-usd
  • Uncategorized
  • whatever
  • wip

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Archived post by mysterypancake

is it only for circles? if so, you could make a custom rasterizer in vex

in vex you can convert from uv to world space to sample the nearest point in world space

also works for voronoi diagrams

Attachments in this post:
http://fx-td.com/houdiniandchill/wp-content/uploads/discord/20264704/24/26/image.png

Posted on April 24, 2026April 24, 2026Author adminCategories hou-cops

Post navigation

Previous Previous post: Archived post by lewis.taylor.
Next Next post: Archived post by vanity_ibex
Proudly powered by WordPress